Box concept model developed for Volvo Cars Corporation based on design intent provided by the design team.
The project involved translating initial design sketches into a high-quality digital concept model using Autodesk Alias. Particular focus was placed on achieving clean Class-A surfaces, accurate proportions, and maintaining the original design language throughout the modeling process.






Development of a digital interior concept model for Volvo Cars Corporation, focusing on the integration of form, ergonomics, and user experience.
The project involved translating design proposals into a refined 3D model, balancing aesthetic intent with functional requirements. Particular attention was given to proportions, surface quality, and the relationship between interior components, creating a cohesive and visually harmonious cabin environment.
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Development of a seat concept for Volvo Cars Corporation, exploring the relationship between comfort, ergonomics, and visual expression.
The project focused on creating a seat design that balanced Scandinavian simplicity with functional performance. Through digital modeling and form exploration, the concept was developed to evaluate proportions, support zones, and integration within the vehicle interior. Particular attention was given to surface transitions, perceived comfort, and the overall user experience.




Seat concept for Volvo Cars Corporation
BLENDER




Car concept for Volvo Cars Corporation
BLENDER




Development of wheel rim concepts for Volvo Cars Corporation, exploring the balance between visual identity, performance, and manufacturability.
The project focused on creating a range of wheel designs that complemented the vehicle's overall design language while addressing technical and production requirements. Through digital modeling and iterative concept development, various themes, spoke geometries, and surface treatments were evaluated to achieve a strong visual presence from multiple viewing angles.
Software: SolidWorks
Focus Areas:





Development of a seat concept for Toyota Material Handling forklifts, focusing on operator comfort, durability, and functional design within an industrial environment.
The project explored seating ergonomics under demanding working conditions, where visibility, support, and long-term usability were key parameters. The concept was developed through iterative digital modeling, balancing robust construction requirements with a clean and efficient design language aligned with Toyota’s design principles.
The work was carried out in close collaboration with engineers and industrial designers, ensuring alignment between design intent, technical constraints, and manufacturing feasibility throughout the process.
Focus Areas:





Development of a display concept for Toyota Material Handling forklifts, focusing on clarity, usability, and integration within the operator environment.
The project explored how information and interface elements can be presented in a clear and functional way under industrial working conditions. Emphasis was placed on readability, hierarchy, and ergonomic placement within the cabin, ensuring that the display supports efficient operation without distraction.
The concept was developed through digital modeling and iterative refinement, in close collaboration with designers and engineers to align visual design with technical and functional requirements.
Focus Areas:


Development of a remote control concept for Hisense, focusing on intuitive use, clear structure, and a compact ergonomic form for everyday consumer interaction.The work explored simple form modeling to define proportions, button layout, and overall geometry, aiming for a balanced and easy-to-understand user interface. Emphasis was placed on clean surfaces and straightforward visual hierarchy to support usability and a calm design expression.
Software: Autodesk Alias G2 / Blender
Focus Areas:
Interface and display design
User experience in industrial environments
Digital concept modeling
Ergonomic placement and visibility
Design and engineering collaboration



ALIAS. A- CLASS. G2




Small Car Design Study – Alias G2 Surface / Blender.
A surface design study exploring a compact small car concept developed in Alias G2, refined and further developed in Blender with additional form exploration in Nano Banana.The focus is on proportion, surface continuity, and how Class-A inspired thinking can be translated into an early-stage concept workflow. The project is not a production proposal, but a design investigation into form development, curvature flow, and digital sculpting between different tools.
Software: Autodesk Alias G2 / Blender
Focus Areas:
Interface and display design
User experience in industrial environments
Digital concept modeling
Ergonomic placement and visibility
Design and engineering collaboration



